Behir

Huge · Monstrosity · Neutral Evil

📖 SRD 5.2.1 (2024)
HP168
AC17
CR11

Speed 50 ft., Climb 50 ft.

Ability Scores

STR23 (+6)
DEX16 (+3)
CON18 (+4)
INT7 (-2)
WIS14 (+2)
CHA12 (+1)

Details

Initiative +3 (13) Skills Perception +6, Stealth +7 Immunities Lightning Senses Darkvision 90 ft.; Passive Perception 16 Languages Draconic

Actions

  • Multiattack. The behir makes one Bite attack and uses Constrict.
  • Bite. Melee Attack Roll: +10, reach 10 ft. Hit: 19 (2d12 + 6) Piercing damage plus 11 (2d10) Lightning damage.
  • Constrict. Strength Saving Throw: DC 18, one Large or smaller creature the behir can see within 5 feet. Failure: 28 (5d8 + 6) Bludgeoning damage. The target has the Grappled condition (escape DC 16), and it has the Restrained condition until the grapple ends.
  • Lightning Breath (Recharge 5–6). Dexterity Saving Throw: DC 16, each creature in a 90-foot-long, 5-foot-wide Line. Failure: 66 (12d10) Lightning damage. Success: Half damage.

All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.

Attribution

This page includes material from the System Reference Document 5.2.1(“SRD 5.2.1”) by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. QuestMaster is unofficial Fan Content not affiliated with Wizards of the Coast.