Chimera
Large · Monstrosity · Chaotic Evil
HP114
AC14
CR6
Speed Fly 60 ft., 30 ft.
Ability Scores
STR19 (+4)
DEX11 (+0)
CON19 (+4)
INT3 (-4)
WIS14 (+2)
CHA10 (+0)
Details
Initiative +0 (10) Skills Perception +8 Senses Darkvision 60 ft.; Passive Perception 18 Languages Understands Draconic but can't speak
Actions
- Multiattack. The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.
- Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.
- Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage.
- Ram. Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
- Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.