Crocodile
Large · Beast · Unaligned
HP13
AC12
CR0.5
Speed Swim 30 ft., 20 ft.
Ability Scores
STR15 (+2)
DEX10 (+0)
CON13 (+1)
INT2 (-4)
WIS10 (+0)
CHA5 (-3)
Details
Initiative +0 (10) Saving Throws CON +3 Skills Stealth +2 Senses Passive Perception 10 Languages None
Traits
- Hold Breath. The crocodile can hold its breath for 1 hour.
Actions
- Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.