Death Dog
Medium · Monstrosity · Neutral Evil
HP39
AC12
CR1
Speed 40 ft.
Ability Scores
STR15 (+2)
DEX14 (+2)
CON14 (+2)
INT3 (-4)
WIS13 (+1)
CHA6 (-2)
Details
Initiative +2 (12) Skills Perception +5, Stealth +4 Immunities Blinded, Charmed, Deafened, Frightened, Stunned, Unconscious Senses Darkvision 120 ft.; Passive Perception 15 Languages None
Actions
- Multiattack. The death dog makes two Bite attacks.
- Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. Constitution Saving Throw: DC 12. First Failure: The target has the Poisoned condition. While Poisoned, the target's Hit Point maximum doesn't return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target's Hit Point maximum decreases by 5 (1d10).
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.