Fire Elemental
Large · Elemental · Neutral
HP93
AC13
CR5
Speed 50 ft.
Ability Scores
STR10 (+0)
DEX17 (+3)
CON16 (+3)
INT6 (-2)
WIS10 (+0)
CHA7 (-2)
Details
Initiative +3 (13) Resistances Bludgeoning, Piercing, Slashing Immunities Fire, Poison; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious Senses Darkvision 60 ft.; Passive Perception 10 Languages Primordial (Ignan)
Traits
- Fire Aura. At the end of each of the elemental's turns, each creature in a 10-foot Emanation originating from the elemental takes 5 (1d10) Fire damage. Creatures and flammable objects in the Emanation start burning.
- Fire Form. The elemental can move through a space as narrow as 1 inch without expending extra movement to do so, and it can enter a creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) Fire damage.
- Illumination. The elemental sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet.
- Water Susceptibility. The elemental takes 3 (1d6) Cold damage for every 5 feet the elemental moves in water or for every gallon of water splashed on it.
Actions
- Multiattack. The elemental makes two Burn attacks.
- Burn. Melee Attack Roll: +6, reach 5 ft. Hit: 10 (2d6 + 3) Fire damage. If the target is a creature or a flammable object, it starts burning.
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.