Giant Crocodile
Huge · Beast · Unaligned
HP85
AC14
CR5
Speed Swim 50 ft., 30 ft.
Ability Scores
STR21 (+5)
DEX9 (-1)
CON17 (+3)
INT2 (-4)
WIS10 (+0)
CHA7 (-2)
Details
Initiative −1 (9) Skills Stealth +5 Senses Passive Perception 10 Languages None
Traits
- Hold Breath. The crocodile can hold its breath for 1 hour.
Actions
- Multiattack. The crocodile makes one Bite attack and one Tail attack.
- Bite. Melee Attack Roll: +8, reach 5 ft. Hit: 21 (3d10 + 5) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 15). While Grappled, the target has the Restrained condition and can't be targeted by the crocodile's Tail.
- Tail. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.