Giant Octopus
Large · Beast · Unaligned
HP45
AC11
CR1
Speed Swim 60 ft., 10 ft.
Ability Scores
STR17 (+3)
DEX13 (+1)
CON13 (+1)
INT5 (-3)
WIS10 (+0)
CHA4 (-3)
Details
Initiative +1 (11) Skills Perception +4, Stealth +5 Senses Darkvision 60 ft.; Passive Perception 14 Languages None
Traits
- Water Breathing. The octopus can breathe only underwater. It can hold its breath for 1 hour outside water.
Actions
- Tentacles. Melee Attack Roll: +5, reach 10 ft. Hit: 10 (2d6 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from all eight tentacles. While Grappled, the target has the Restrained condition.
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.