Giant Seahorse
Large · Beast · Unaligned
HP16
AC14
CR0.5
Speed Swim 40 ft., 5 ft.
Ability Scores
STR15 (+2)
DEX12 (+1)
CON11 (+0)
INT2 (-4)
WIS12 (+1)
CHA5 (-3)
Details
Initiative +1 (11) Senses Passive Perception 11 Languages None
Traits
- Water Breathing. The seahorse can breathe only underwater.
Actions
- Ram. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Bludgeoning damage, or 11 (2d8 + 2) Bludgeoning damage if the seahorse moved 20+ feet straight toward the target immediately before the hit.
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.