Guardian Naga

Large · Celestial · Lawful Good

📖 SRD 5.2.1 (2024)
HP136
AC18
CR10

Speed Swim 40 ft., 40 ft., Climb 40 ft.

Ability Scores

STR19 (+4)
DEX18 (+4)
CON16 (+3)
INT16 (+3)
WIS19 (+4)
CHA18 (+4)

Details

Initiative +4 (14) Saving Throws DEX +8, CON +7, INT +7, WIS +8, CHA +8 Skills Arcana +11, History +11, Religion +11 Immunities Poison; Charmed, Paralyzed, Poisoned, Restrained Senses Darkvision 60 ft.; Passive Perception 14 Languages Celestial, Common

Traits

  • Celestial Restoration. If the naga dies, it returns to life in 1d6 days and regains all its Hit Points unless Dispel Evil and Good is cast on its remains.

Actions

  • Multiattack. The naga makes two Bite attacks. It can replace any attack with a use of Poisonous Spittle.
  • Bite. Melee Attack Roll: +8, reach 10 ft. Hit: 17 (2d12 + 4) Piercing damage plus 22 (4d10) Poison damage.
  • Poisonous Spittle. Constitution Saving Throw: DC 16, one creature the naga can see within 60 feet. Failure: 31 (7d8) Poison damage, and the target has the Blinded condition until the start of the naga's next turn. Success: Half damage only.
  • Spellcasting. The naga casts one of the following spells, requiring no Somatic or Material components and using Wisdom as the spellcasting ability (spell save DC 16): At Will: Thaumaturgy 1/Day Each: Clairvoyance, Cure Wounds (level 6 version), Flame Strike (level 6 version), Geas, True Seeing

All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.

Attribution

This page includes material from the System Reference Document 5.2.1(“SRD 5.2.1”) by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. QuestMaster is unofficial Fan Content not affiliated with Wizards of the Coast.