Lion
Large · Beast · Unaligned
HP22
AC12
CR1
Speed 50 ft.
Ability Scores
STR17 (+3)
DEX15 (+2)
CON11 (+0)
INT3 (-4)
WIS12 (+1)
CHA8 (-1)
Details
Initiative +2 (12) Skills Perception +3, Stealth +4 Senses Darkvision 60 ft.; Passive Perception 13 Languages None
Traits
- Pack Tactics. The lion has Advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
- Running Leap. With a 10-foot running start, the lion can Long Jump up to 25 feet.
Actions
- Multiattack. The lion makes two Rend attacks. It can replace one attack with a use of Roar.
- Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.
- Roar. Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion's next turn.
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.