Minotaur of Baphomet

Large · Monstrosity · Chaotic Evil

📖 SRD 5.2.1 (2024)
HP85
AC14
CR3

Speed 40 ft.

Ability Scores

STR18 (+4)
DEX11 (+0)
CON16 (+3)
INT6 (-2)
WIS16 (+3)
CHA9 (-1)

Details

Initiative +0 (10) Skills Perception +7, Survival +7 Senses Darkvision 60 ft.; Passive Perception 17 Languages Abyssal

Actions

  • Abyssal Glaive. Melee Attack Roll: +6, reach 10 ft. Hit: 10 (1d12 + 4) Slashing damage plus 10 (3d6) Necrotic damage.
  • Gore (Recharge 5–6). Melee Attack Roll: +6, reach 5 ft. Hit: 18 (4d6 + 4) Piercing damage. If the target is a Large or smaller creature and the minotaur moved 10+ feet straight toward it immediately before the hit, the target takes an extra 10 (3d6) Piercing damage and has the Prone condition.

All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.

Attribution

This page includes material from the System Reference Document 5.2.1(“SRD 5.2.1”) by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. QuestMaster is unofficial Fan Content not affiliated with Wizards of the Coast.