Minotaur Skeleton
Large · Undead · Lawful Evil
HP45
AC12
CR2
Speed 40 ft.
Ability Scores
STR18 (+4)
DEX11 (+0)
CON15 (+2)
INT6 (-2)
WIS8 (-1)
CHA5 (-3)
Details
Initiative +0 (10) Immunities Poison; Exhaustion, Poisoned Vulnerabilities Bludgeoning Senses Darkvision 60 ft.; Passive Perception 9 Languages Understands Abyssal but can't speak
Actions
- Gore. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition.
- Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Bludgeoning damage.
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.