Mummy

Medium · Undead · Lawful Evil

📖 SRD 5.2.1 (2024)
HP58
AC11
CR3

Speed 20 ft.

Ability Scores

STR16 (+3)
DEX8 (-1)
CON15 (+2)
INT6 (-2)
WIS12 (+1)
CHA12 (+1)

Details

Initiative −1 (9) Saving Throws WIS +3 Immunities Necrotic, Poison; Charmed, Exhaustion, Frightened, Paralyzed, Poisoned Vulnerabilities Fire Senses Darkvision 60 ft.; Passive Perception 11 Languages Common plus two other languages

Actions

  • Multiattack. The mummy makes two Rotting Fist attacks and uses Dreadful Glare.
  • Rotting Fist. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points, its Hit Point maximum doesn't return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.
  • Dreadful Glare. Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy's next turn. Success: The target is immune to this mummy's Dreadful Glare for 24 hours.

All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.

Attribution

This page includes material from the System Reference Document 5.2.1(“SRD 5.2.1”) by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. QuestMaster is unofficial Fan Content not affiliated with Wizards of the Coast.