Rust Monster

Medium · Monstrosity · Unaligned

📖 SRD 5.2.1 (2024)
HP33
AC14
CR0.5

Speed 40 ft.

Ability Scores

STR13 (+1)
DEX12 (+1)
CON13 (+1)
INT2 (-4)
WIS13 (+1)
CHA6 (-2)

Details

Initiative +1 (11) Senses Darkvision 60 ft.; Passive Perception 11 Languages None

Traits

  • Iron Scent. The rust monster can pinpoint the location of ferrous metal within 30 feet of itself.

Actions

  • Multiattack. The rust monster makes one Bite attack and uses Antennae twice.
  • Bite. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Piercing damage.
  • Antennae. The rust monster targets one nonmagical metal object—armor or a weapon—worn or carried by a creature within 5 feet of itself. Dexterity Saving Throw: DC 11, the creature with the object. Failure: The object takes a -1 penalty to the AC it offers (armor) or to its attack rolls (weapon). Armor is destroyed if the penalty reduces its AC to 10, and a weapon is destroyed if its penalty reaches -5. The penalty can be removed by casting the Mending spell on the armor or weapon.
  • Destroy Metal. The rust monster touches a nonmagical metal object within 5 feet of itself that isn't being worn or carried. The touch destroys a 1-foot Cube of the object.

All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.

Attribution

This page includes material from the System Reference Document 5.2.1(“SRD 5.2.1”) by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. QuestMaster is unofficial Fan Content not affiliated with Wizards of the Coast.