Sahuagin Warrior
Medium · Fiend · Lawful Evil
HP22
AC12
CR0.5
Speed Swim 40 ft., 30 ft.
Ability Scores
STR13 (+1)
DEX11 (+0)
CON12 (+1)
INT12 (+1)
WIS13 (+1)
CHA9 (-1)
Details
Initiative +0 (10) Skills Perception +5 Resistances Acid, Cold Senses Darkvision 120 ft.; Passive Perception 15 Languages Sahuagin
Traits
- Blood Frenzy. The sahuagin has Advantage on attack rolls against any creature that doesn't have all its Hit Points.
- Limited Amphibiousness. The sahuagin can breathe air and water, but it must be submerged at least once every 4 hours to avoid suffocating outside water.
- Shark Telepathy. The sahuagin can magically control sharks within 120 feet of itself, using a special telepathy.
Actions
- Multiattack. The sahuagin makes two Claw attacks.
- Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.