Salamander
Large · Elemental · Neutral Evil
HP90
AC15
CR5
Speed 30 ft., Climb 30 ft.
Ability Scores
STR18 (+4)
DEX14 (+2)
CON15 (+2)
INT11 (+0)
WIS10 (+0)
CHA12 (+1)
Details
Initiative +2 (12) Immunities Fire Vulnerabilities Cold Senses Darkvision 60 ft.; Passive Perception 10 Languages Primordial (Ignan)
Traits
- Fire Aura. At the end of each of the salamander's turns, each creature of the salamander's choice in a 5-foot Emanation originating from the salamander takes 7 (2d6) Fire damage.
Actions
- Multiattack. The salamander makes two Flame Spear attacks. It can replace one attack with a use of Constrict.
- Flame Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 13 (2d8 + 4) Piercing damage plus 7 (2d6) Fire damage. Hit or Miss: The spear magically returns to the salamander's hand immediately after a ranged attack.
- Constrict. Strength Saving Throw: DC 15, one Large or smaller creature the salamander can see within 10 feet. Failure: 11 (2d6 + 4) Bludgeoning damage plus 7 (2d6) Fire damage. The target has the Grappled condition (escape DC 14), and it has the Restrained condition until the grapple ends.
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.