Tough

Medium · Humanoid · Neutral

📖 SRD 5.2.1 (2024)
HP32
AC12
CR0.5

Speed 30 ft.

Ability Scores

STR15 (+2)
DEX12 (+1)
CON14 (+2)
INT10 (+0)
WIS10 (+0)
CHA11 (+0)

Details

Initiative +1 (11) Senses Passive Perception 10 Languages Common Gear Heavy Crossbow, Leather Armor, Mace

Traits

  • Pack Tactics. The tough has Advantage on an attack roll against a creature if at least one of the tough's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

  • Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage.
  • Heavy Crossbow. Ranged Attack Roll: +3, range 100/400 ft. Hit: 6 (1d10 + 1) Piercing damage.

All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.

Attribution

This page includes material from the System Reference Document 5.2.1(“SRD 5.2.1”) by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. QuestMaster is unofficial Fan Content not affiliated with Wizards of the Coast.