Tough Boss

Medium · Humanoid · Neutral

📖 SRD 5.2.1 (2024)
HP82
AC16
CR4

Speed 30 ft.

Ability Scores

STR17 (+3)
DEX14 (+2)
CON16 (+3)
INT11 (+0)
WIS10 (+0)
CHA11 (+0)

Details

Initiative +2 (12) Saving Throws STR +5, CON +5, CHA +2 Senses Passive Perception 10 Languages Common plus one other language Gear Chain Mail, Heavy Crossbow, Warhammer

Traits

  • Pack Tactics. The tough has Advantage on an attack roll against a creature if at least one of the tough's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

  • Multiattack. The tough makes two attacks, using Warhammer or Heavy Crossbow in any combination.
  • Warhammer. Melee Attack Roll: +5, reach 5 ft. Hit: 12 (2d8 + 3) Bludgeoning damage. If the target is a Large or smaller creature, the tough pushes the target up to 10 feet straight away from itself.
  • Heavy Crossbow. Ranged Attack Roll: +4, range 100/400 ft. Hit: 13 (2d10 + 2) Piercing damage.

All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.

Attribution

This page includes material from the System Reference Document 5.2.1(“SRD 5.2.1”) by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. QuestMaster is unofficial Fan Content not affiliated with Wizards of the Coast.