Wererat

Medium · Monstrosity · Lawful Evil

📖 SRD 5.2.1 (2024)
HP60
AC13
CR2

Speed 30 ft., Climb 30 ft.

Ability Scores

STR10 (+0)
DEX16 (+3)
CON12 (+1)
INT11 (+0)
WIS10 (+0)
CHA8 (-1)

Details

Initiative +3 (13) Skills Perception +4, Stealth +5 Senses Darkvision 60 ft.; Passive Perception 14 Languages Common (can't speak in rat form) Gear Hand Crossbow

Actions

  • Multiattack. The wererat makes two attacks, using Scratch or Hand Crossbow in any combination. It can replace one attack with a Bite attack.
  • Bite (Rat or Hybrid Form Only). Melee Attack Roll: +5, reach 5 ft. Hit: 8 (2d4 + 3) Piercing damage. If the target is a Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 11. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Wererat under the GM's control and has 10 Hit Points. Success: The target is immune to this wererat's curse for 24 hours.
  • Scratch. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.
  • Hand Crossbow (Humanoid or Hybrid Form Only). Ranged Attack Roll: +5, range 30/120 ft. Hit: 6 (1d6 + 3) Piercing damage.

All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.

Attribution

This page includes material from the System Reference Document 5.2.1(“SRD 5.2.1”) by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. QuestMaster is unofficial Fan Content not affiliated with Wizards of the Coast.