Winter Wolf

Large · Monstrosity · Neutral Evil

📖 SRD 5.2.1 (2024)
HP75
AC13
CR3

Speed 50 ft.

Ability Scores

STR18 (+4)
DEX13 (+1)
CON14 (+2)
INT7 (-2)
WIS12 (+1)
CHA8 (-1)

Details

Initiative +1 (11) Skills Perception +5, Stealth +5 Immunities Cold Senses Passive Perception 15 Languages Common, Giant

Traits

  • Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

  • Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.
  • Cold Breath (Recharge 5–6). Constitution Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 18 (4d8) Cold damage. Success: Half damage.

All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.

Attribution

This page includes material from the System Reference Document 5.2.1(“SRD 5.2.1”) by Wizards of the Coast LLC, available at dnd.wizards.com. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. QuestMaster is unofficial Fan Content not affiliated with Wizards of the Coast.