Winter Wolf
Large · Monstrosity · Neutral Evil
HP75
AC13
CR3
Speed 50 ft.
Ability Scores
STR18 (+4)
DEX13 (+1)
CON14 (+2)
INT7 (-2)
WIS12 (+1)
CHA8 (-1)
Details
Initiative +1 (11) Skills Perception +5, Stealth +5 Immunities Cold Senses Passive Perception 15 Languages Common, Giant
Traits
- Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
- Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.
- Cold Breath (Recharge 5–6). Constitution Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 18 (4d8) Cold damage. Success: Half damage.
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.