Zombie
Medium · Undead · Neutral Evil
HP15
AC8
CR0.25
Speed 20 ft.
Ability Scores
STR13 (+1)
DEX6 (-2)
CON16 (+3)
INT3 (-4)
WIS6 (-2)
CHA5 (-3)
Details
Initiative −2 (8) Saving Throws WIS +0 Immunities Poison; Exhaustion, Poisoned Senses Darkvision 60 ft.; Passive Perception 8 Languages Understands Common plus one other language but can't speak
Traits
- Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
- Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.
All text above is reproduced verbatim from the D&D 5e 2024 SRD. No AI interpretation.